PlayStation adds Haven Studios to its roster of first-party devs

It’s reasonable to assume that after Activision Blizzard’s acquisition by Microsoft, PlayStation would be standing out in the open, vulnerable to Xbox’s 30+ studios, who are currently working towards developing exclusive triple-A titles for the green team, but Sony is here to dissuade you from that erroneous thought train. The Japanese gaming company has just fished yet another developer for its line-up of first-party collaborators, and it’s a big one.

In a blog post, Sony boss Hermen Hulst announced that Jade Raymond’s Haven Studios is now officially part of the PlayStation Studios. Raymond is one of the most well-known game designers out there, having worked on highly successful franchises such as Assassin’s Creed and Watch Dogs, in addition to founding Ubisoft Toronto and EA Motive, both of whom have worked best-selling titles over the past few years, Far Cry 6 and Star Wars Squadrons among them.



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